

To read more, please have a look at the following link: These lower tier traits each have a 7% rarity (meaning 7 in 100 characters will have them.) Other rarities have been kept at vanilla levels for the most part. In addition, this mod adds several new traits in the 4 polygene groups (intelligence, height, attractiveness, and strength.) These traits are weaker versions of vanilla traits and serve to really showcase the genetic system. Some trait inheritance is modeled through polygene inheritance, like the following graph for height: The system is even deeper because each trait has 3 allele pairs associated with it. But even if they don’t, they still have a chance of becoming a carrier.

When two characters have a child, the gene the child inherits is determined by a simple Punnett Square.įor example, a dwarf character might have an aa gene (recessive) and a normal character might have Aa (a carrier.) Their child then has a 50% chance to get the dwarfism gene.

Every character in the game is assigned allele pairs for each trait. The system is largely based on a simple model of Mendelian genetics.
